It's difficult to think of an anime and manga property more suited to join Omega Force's Warriors meta-series than Berserk. Franchise protagonist Guts lives and breathes hack-and-slashing, enough that he, at first glance, can be mistaken for a one-dimensional mercenary obsessed with killing. Unfortunately, Berserk and the Band of the Hawk's simplistic gameplay does little to demystify this shallow perception.
If there’s one common thread that unites Tim Schafer’s extensive catalogue of creations, it’s charm. From Monkey Island to Broken Age, Schafer’s writing never fails to imbue his games with cheeky humor and subtle humanity. It’s no doubt partially responsible for the enduring (if niche) success of the original Psychonauts, an inventive platformer that lets you run around inside the minds of its characters.
A society with a foggy past and an uncertain future is truly lost; such is the reality for the denizens of the world of Horizon Zero Dawn. Roughly 1,000 years from today, tribal communities lead primitive lives, surrounded by mysterious high-tech fossils of the Old Ones--the fractured legacy of our real world, the result of technological advancement run amok. Diminutive animals like rabbits and boars still roam the wild, but they trot in the footsteps of imposing mechanical beasts that dominantly stride through dense jungles and lurk on snowy mountain tops.